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Hermit

an hermit tepee I made for an Unreal Engine 4 environment class :)
I chalenged myself to make everything myself and not take anything on the net. I went to a forest nearby and took some leaves to make the foliage textures, the rest is made by hand using Maya, Zbrush and Substance
Rendering in Real-Time using Unreal Engine 4

Final Render from Photoshop :)

Final Render from Photoshop :)

Raw Render from Unreal 4

Raw Render from Unreal 4

Sketchfab integration of some of the assets