an hermit tepee I made for an Unreal Engine 4 environment class :)
I chalenged myself to make everything myself and not take anything on the net. I went to a forest nearby and took some leaves to make the foliage textures, the rest is made by hand using Maya, Zbrush and Substance
Rendering in Real-Time using Unreal Engine 4
Sketchfab integration of some of the assets